You’d think, since I went ahead and uploaded a sim, that I wouldn’t decide to change his face structure now, literally one year after creating him.

Long story short, the original was made to resemble a guy in a pic that popped up on my dashboard some time ago. The final version was made after I realised we now have custom sliders and reverse image search, so you can find out who the model was and see that person’s face from more than one angle

I’m honestly proud of the result. I’ll probably be keeping both versions in the game.

I haven’t been in a creating mood lately, but I have been playing my game here and there, so I’m gonna post a few of my favourites again. Here we have Orlando Coburn (né

Bertino) and Merlot Coburn, narcissistic ho and oblivious workaholic, respectively.

NGL, I’m pretty proud of that retextured top Orlando’s wearing.

“I’m not just gonna make another pretty boy, I’m basing this sim off a real person, gonna give them slight facial asymmetries and everything, it’ll be an interesting and imperfect face” – me, making another pretty boy.

Bonus progress pic because the sim I started with was a humanized version of my Karkat Vantas sim. For some reason I thought I wouldn’t have to change much about him. Boy, was I wrong…

Stealthic Genesis Unnaturals

Textures from eir’s conversion, recoloured with the same actions as my retexture of Sintiklia’s Rihanna hair, so you get the same swatch because I forgot to make a new one. Credits to theboldandthebeautifulsims for the gorgeous model.

Mesh: Stealthic; converted by eir-ung/eir-sims
Textures: Stealthic
Colours: Pooklet, Furbyq, digitalangels

DOWNLOAD: Mediafire /// Google Drive

Alesso Apple Pookleted

Mesh: Alesso; converted by Martini
Textures: Pooklet’s V.1
Colours: Pooklet’s naturals

DOWNLOAD: Mediafire /// Google Drive